abstract v1.7

Summary

There is a potential that all [interaction designers] could afford to mirror from the natural energy of our being. The performance of our body movements is after all magical and enchanting. Perhaps, via dance, the power of body movements may reconfigure so as to transfer its charisma while cliches in interaction design determine its future. Or perhaps dance as a metaphor can claim for [touch screen] interactions, viewed as cold interfaces of pictures under glass, a certain sense of emotional potency. Strong and disciplined he (the user) stands in front of it (the interface), back straight and feet apart, looking emotionless. It looks back at him – transparent ready to be touched and played with. Gazing at it in front, he spreads his hands out ready to explore the world and beyond at his finger tips, literally. As his hands move from side to side his finger tips affix meanings and perceptions change. The fingers take onto specific forms that speak to specific behaviors. His movements are geometric as he moves at 90 degree angles from left to right, top to bottom and forms circles. They have specific interpretations. He stops and his wrist turns with only the thumb, pointer and middle finger out. These too are translated with specific meanings. Through out the motion he is confident and controlled. It, on the other hand, is transparent yet robust. Color coded with blues and grays it flows to the movement of his fingers. His hands are the only connection between the two and it understands them. After spending some time with each other he knows the moves and it knows what needs to be done. It does whats told to be done, no questions asked. If we have seen it once we know we have seen it many times. This generic interaction of sliding, clicking, scrolling and moving are made into a spectacle in the much acclaimed Minority Report, Avatar, Terra Nova and Iron Man. We are seduced by it and believe that in the near future our relationship with these interfaces will be as shown to us in the fantastical world of hollywood cinema. These interfaces celebrate human accomplishments in the technological realm. Going back to the first touchscreen invented in UK these interfaces are as private or as public as we want them to be. Their relationship is less human and emotional. It is only natural for him to display some emotion through his actions but he cannot loose sight of the role he plays while directing it to do what he wants it to do. It does not see what we (as spectators) see. We see the energy of the movement through speed and time. He sees the transparent screen in front that is there to serve him. It is hypnotized by the point of the fingertip it sees. The point is its primary focus that it is forced to follow and serve to. In a way it does not serve the entirety of his being directly. The point of a finger that it reads connects them together. He is dedicated to communicate with it as effectively as possible while it loyally provides for all his needs. They both in unanimous adhere to the skillful artisinal perfection of the choreographer and make the performance look effortless. His performance started even before he was in front of it. He prepares, puts on the right gear and gets into the right frame of mind that will allow him to do what needs to be done. His feet are firmly grounded, legs straight parallel to each other, stomach sucked in and back straight. Hands spread out he faces it with determination. The only other movement we see is his waist when he must reach out to its extreme ends. In a way the human controlling the machine has been ‘mechanized’. The choreography of his movements are structured and he is required to take on another form while communicating with the interface. There is a perverse nature to the idea of human movements being mechanized. In a way we mock the emotional attributes that are associated with them. However, when in front of the screen, emotional movements are no different from the ‘mechanized’ movements. Whether it is in using the mouse or the tip of the fingers and hands, the poetic movements loose value and is read at face value. At this point, cliches within movements determine the design of all interfaces that speculate a technological future. Hence, it becomes vital to connect the historic importance to its relevance today and in future speculations. What are these cliche movements? Some of them are scrolling up, down and side ways, tapping to click, using both hands to zoom in and out.

Interactive Wall

Developed by Alex Braidwood

Skinny Language

Interactive Fluid Visualization

Video 1

The interactive Kitchen Counter reacts to the emotional movements of the user. Initially when the user is thinking what to cook it is a plain white counter. As the user starts chopping its it slow, however, once the user is excited about what she is making, then he changes color and speed of the visuals change with her movements.

Wireframe of Scenario

After writing the final Scenario, I deconstructed it to its basic functions and interactions.

Final Scenario

Conversation between disparate elements; user, smell, texture, surfaces, sounds; which interact and influence each others behaviors. (Not just user influencing system or vice versa)
Tanya stands idly wondering whats for dinner tonight. Then she is reminded of the potluck at Mary’s. Frantically she moves around thinking about what she can prepare. She doesn’t have much time. She moves the knife up and down, tired, on the cutting board. The counter is grey. The flame lacks its full energy potential. She can’t be bothered waiting for the pan to reach its ideal temperature and adds the onions, garlic and mushrooms. She stands before the stove blankly and expressionless. But as the aroma fills the space, her eyes widen instantly and her body becomes engaged. The steam interacts with the wall, transforming it into the wallpaper pattern of her childhood home. Tanya snaps her finger and the handle of the second drawer turns green. Inside it is the  wooden spoon – the only one appropriate to the task, given to her by her mother on her eighteenth birthday.  She grabs it and immediately her mother’s recipe for mushroom casserole is displayed in front of her. She is tapping her feet, and moving quickly. The flame brightens and is dancing to her body. While the ingredients simmer, she calls her mom. It had been a month since they last spoke. The meal is ready and she is all set for dinner. Excited she displays it at the counter. Its telling its story. Memories are shared.

scenarios v3

Conversation between disparate elements; user, smell, texture, surfaces, sounds; which interact and influence each others behaviors. (Not just user influencing system or vice versa)

Scenario 1

Tanya stands idly.  She moves a knife up and down lethargically on the cutting board. The counter is grey. The flame lacks its full energy potential. She can’t be bothered waiting for the pan to reach its ideal temperature and adds the onions, garlic and mushrooms. She stands before the stove blankly and expressionless. But as the aroma fills the space, her eyes widen instantly and her body becomes engaged. The steam interacts with the wall, transforming it into the wallpaper pattern of her childhood home. Tanya snaps her finger and the handle of the second drawer turns green. Inside it is the  wooden spoon – the only one appropriate to the task, given to her by her mother on her eighteenth birthday.  She grabs it and immediately her mother’s recipe for mushroom casserole is displayed in front of her. She is tapping her feet, and moving quickly. The flame brightens. While the ingredients simmer, she calls her mom. It had been a month since they last spoke.

Scenario 2

Tanya stands idly.  She moves a knife up and down lethargically on the cutting board. The counter is dull. The flame lacks its full energy potential. She can’t be bothered waiting for the pan to reach its ideal temperature. She stands before the stove swaying aimlessly from side to side. The music is classical playing to her boredom. A beat hits the love nerve and her body begins to sway sensually. Her body now moves to a different beat and so does the music. Sensuality has filled the space, the lights dimmed and color compliments the ambience. She is plays the tease. Delicately holding them, smelling them and gently placing them in the pan. The music is romantic to its best. Her body moves and the music moves to her teasing the flavors in the pan. The ambience is perfect. The candles have been lit. A romantic dinner for two is on its way.

Scenario 3

Tanya, Jerry and the kids have just finished their meal. They have enjoyed it and are satisfied. They are on their toes and there is a lot of movement in the space. The lights are energetic providing them with enough brightness to move around safely. The kids are at home and the music player knows better than to play loud music. The dishwasher warms up as it gets full. Tanya and Jerry walk back and forth from the table to the washer. The kids use paper towel to clean up the table. Their hands are small and soft, gently holding the towel rubbing the table. They are new to it, still learning the right way. They begin at the corners. Sitting on the chair, bending over the table the rub gently. The sound is subtle to the pressure they apply. Its subtly louder than before, a feedback loop that results in them pushing harder. They have been there rubbing the same spot for a while. The sound stays the same. The spot is now sparkling with stars. The space is now augmented is on now allowing them to move to another space. By the end of the night, the table sparkles with stars earned by the kids. [resulting in a fun output]

Scenario 4

Tanya feels like grilling today. Her favorite chicken breasts are ready to go. She is excited. She can already taste it in her mouth. It brings back all the happy memories  memories associated with it. She is humming. Moving her hips. The song she hums is now playing and they sing along with each other. The griller is getting ready to the right temperature. She scans through the spices in the pantry. She pulls out everything she thinks she might need. It knows is forgetting something. It wants her to be her experimental / innovative self. The bottles are augmented, bright green. She knows she forgot one and is quick to grab it. The rest, not so much. Its grabbing her attention and she doesn’t want them. She wants to grill the good old traditional way. The green is brighter than ever, and the sounds are louder. Its annoying. She is thinking deep and its distracting her. She is annoyed and bangs the door shut.

Scenario 5

Its the one day in the year when Tanya and Jerry cook together. They maintain close proximity. The flames burn high and the music is energetic. No one is at home but them. The curtains flow sensually with the wind. Clothes brush, hands touch each other and glances are met. They chop all the ingredients in preparation. The pan, like the space, is hot and sizzling. Tanya throws in the ingredients one by one. Jerry is away preparing for the next step. Everything has come to a stand still. He moves closer. They can hear each other breathe. Everything has resumed to normal. Tanya knows Jerry has done it again. The mushrooms are not enough. Her voice is louder than normal. Shoulders shrugged, she is annoyed. Everything stops again. He plays cute, holds her in his arm and kisses her. Everything is resumed again. She adds spices, its not enough. He must play his part. He adds the rest of the spices. Together they garnish and plate. Moving away is not an option. The meal is ready. The music is playing and the lighting is perfect. They enjoy it together in the arms of each other.

Scenario 6

Planning a party for family / friends. The user prepares the meal with a lot of love and care. Sharing that with the family friends to enhance their experience of eating the meal.

scenario_v2

Conversation between disparate elements; user, smell, texture, surfaces, sounds; which interact and influence each others behaviors. (Not just user influencing system or vice versa)

Scenario 1

Tanya stands idly.  She moves a knife up and down lethargically on the cutting board. The counter is grey. The flame lacks its full energy potential. She can’t be bothered waiting for the pan to reach its ideal temperature and adds the onions, garlic and mushrooms. She stands before the stove blankly and expressionless. But as the aroma fills the space, her eyes widen instantly and her body becomes engaged. The steam interacts with the wall, transforming it into the wallpaper pattern of her childhood home. Tanya snaps her finger and the handle of the second drawer turns green. Inside it is the  wooden spoon – the only one appropriate to the task, given to her by her mother on her eighteenth birthday.  She grabs it and immediately her mother’s recipe for mushroom casserole is displayed in front of her. She is tapping her feet, and moving quickly. The flame brightens. While the ingredients simmer, she calls her mom. It had been a month since they last spoke.

Scenario 2

Tanya stands idly.  She moves a knife up and down lethargically on the cutting board. The counter is dull. The flame lacks its full energy potential. She can’t be bothered waiting for the pan to reach its ideal temperature. She stands before the stove swaying aimlessly from side to side. The music is classical playing to her boredom. A beat hits the love nerve and her body begins to sway sensually. Her body now moves to a different beat and so does the music. Sensuality has filled the space, the lights dimmed and color compliments the ambience. She is plays the tease. Delicately holding them, smelling them and gently placing them in the pan. The music is romantic to its best. Her body moves and the music moves to her teasing the flavors in the pan. The ambience is perfect. The candles have been lit. A romantic dinner for two is on its way.

Scenario 3

Tanya, Jerry and the kids have just finished their meal. They have enjoyed it and are satisfied. They are on their toes and there is a lot of movement in the space. The lights are energetic providing them with enough brightness to move around safely. The kids are at home and the music player knows better than to play loud music. The dishwasher warms up as it gets full. Tanya and Jerry walk back and forth from the table to the washer. The kids use paper towel to clean up the table. Their hands are small and soft, gently holding the towel rubbing the table. They are new to it, still learning the right way. They begin at the corners. Sitting on the chair, bending over the table the rub gently. The sound is subtle to the pressure they apply. Its subtly louder than before, a feedback loop that results in them pushing harder. They have been there rubbing the same spot for a while. The sound stays the same. The spot is now sparkling with stars. The space is now augmented is on now allowing them to move to another space. By the end of the night, the table sparkles with stars earned by the kids. [resulting in a fun output]

Scenario 4

Tanya feels like grilling today. Her favorite chicken breasts are ready to go. She is excited. She can already taste it in her mouth. It brings back all the happy memories  memories associated with it. She is humming. Moving her hips. The song she hums is now playing and they sing along with each other. The griller is getting ready to the right temperature. She scans through the spices in the pantry. She pulls out everything she thinks she might need. It knows is forgetting something. It wants her to be her experimental / innovative self. The bottles are augmented, bright green. She knows she forgot one and is quick to grab it. The rest, not so much. Its grabbing her attention and she doesn’t want them. She wants to grill the good old traditional way. The green is brighter than ever, and the sounds are louder. Its annoying. She is thinking deep and its distracting her. She is annoyed and bangs the door shut.

Scenario 5

Tanya and Jerry are preparing a valentines day meal. They must maintain closeness and perform every activity together. They must prove they are in love at all times. Any sign of frustration, aggression, loud noises, and being apart from each other pauses the system.

Gesture to Prove Your a Couple